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How to Draw: The Best of Basic Training, Vol. 1, by Editors of Wizard: The Comics Magazine
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This giant 256-page book collects the best and most instructional "HOW TO DRAW" lessons from Wizard: The Comics Magazine’s 14-year history.
LEARN SECRETS FROM THE GREATEST ARTISTS IN COMICS!
Jim Lee, Michael Turner, George Pérez, Joe Kubert, Adam Hughes, Greg Land, Frank Cho, Joe Linsner, Greg Horn, Walt Simonson, Doug Mahnke, Darick Robertson, Gary Frank, Sean Chen, Dale Keown, Bart Sears, Pat Lee, Art Adams, Jim Califiore, Phil Jimenez, Matt Haley, Tom Raney, Kevin Maguire and many, many more!
OVER 50 ART LESSONS ON ALL ASPECTS OF COMIC ARTWORK!
Anatomy, Facial Expressions, Body Language, Layout, Perspective, Movement & Motion, Proportions, Shadows, Backgrounds, Storytelling, Coloring, Dynamic Foreshortening, Photo Reference, Sex Appeal, Inking, Sound Effects, Metallic Surfaces, Textures, Energy Effects, Negative Space, Teens/Children, Action Scenes and sooo much more! Plus, get additional resources on the Tools of the Trade, Professional Tips and Mistakes to Avoid, How to Break into the Business and a sample script to practice on by Brian Michael Bendis.
THIS BOOK IS DESIGNED FOR BOTH THE ASPIRING ARTIST AND THE INTERESTED FAN!
The greatest artists, who have been creating your favorite comic books for Marvel, DC and Image Comics, wrote this book. See how they illustrate the techniques used in comic storytelling and be enlightened by hundreds of years of artistic expertise.
- Sales Rank: #1367187 in Books
- Published on: 2005-03
- Binding: Paperback
- 256 pages
Most helpful customer reviews
1 of 9 people found the following review helpful.
Great product comming from an artist and fan
By Chao Vang
I can't wait for volume 2 to come out.
2 of 3 people found the following review helpful.
A thick book on comic art.
By M. Hansen
The size of the book is great, coming in at around 250 pages. Though not all sections are strong there is enough to warrent the book. The Maguire (especially his expressions)section was useful,as was the Kubert section, though I have a few of his books as well. The Dale Keown work reproduced nicely and I was inspired by just art and dedication. Phil Jimenez concentrated on backgrounds, an area that is often overlooked. Art Adams of course did an immpecably great job on textures. Simonson on lettering was interesting as it was John Workman who did most of the lettering for him. Eduardo Risso also did a fantastic job. of course these are just my opinions and you should give the book a try yourself. I also recommend the David Chelsea book on perspective, and Draw the Line, by Emilio Soltero on figure drawing and sequential art, and the Jack Hamn books.
The 2pg Quesada intro was not really needed and the last page of art essentials was not really useful either. the Lindser and Robertson's section on feet were really not needed, though it was nice to look at Lindser's art. I expected a lot more from the Jim Lee section. Though my rating is not the highest I think most artists will gain something useful from the book. My criticism is mostly directed at the editors and not the artists, as there was so much to chose from, like that great piece by Brent Anderson that was left out.
7 of 7 people found the following review helpful.
better than the sequels
By T. Alexander
This book was took some of the best articles and advise on drawing,writing, and inking from Wizard magazine and placed them in one neat volume. It was a great idea. It sold very well. Too well! Because the masterminds at Wizard decided to make several sequels to this book. The only problem is that they aren't sequels there the same book! Broken down in various chapters. Oh they have added a new chapter here and there. However, many of the same article and advise are cut and pasted in the follow-up books. Then they go about making this book go out of print. So if you find this book buy it! Don't waste your time buying the other books with repeat info. Or spending more for them when it was originally all in one volume.
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